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2020


2018


Review: Doom of the Savage Kings

·2 mins
A tight DCC adventure with a well-realized town, a paranoid atmosphere, and a boss monster that punishes players who charge in without thinking.

Review: Spire

·7 mins
A PbtA game about being an oppressed drow elf revolutionary in your conquered city — with mechanics built around sacrifice and consequence.

Review: Sky ov Crimson Flame

·13 mins
A DCC RPG level 0 funnel and hex crawl in one slim book — my first foray into reading the RPG pile of shame.

OSR Guide for the Perplexed

·5 mins

Recently Google announced that they’re shutting down Google+ in 10 months. Before I really got into RPGs, Google+ was merely the butt of a few jokes, but largely ignored. However, the RPG community at large heavily used Google+ to share new blog posts, talk about ideas, and market new products.

Right now there’s a bit of a vaccum as folks scatter and attempt to find it’s replacement. It looks like MeWe will likely be the winner, though there’s a contingent of OSR bloggers that’d love to see things go back to blogs and comments. I’m not wild about comments, but I love the idea of getting back to longer, more thought out content, rather than small bits and bites.

2017


Gen Con 2017

·20 mins
Four days, 28 miles of walking, too much money spent, and a lot of great games at Gen Con 50.

2016


The Re-Review: After the Auction

·3 mins

Mombasa #

Mombasa

  • 2 plays with 2 people
  • New to me

I’m not sure what I was expecting with this game. It languished on the shelf for a while, largely forgotten about due to its bland cover and four player maximum (my game group nights have been growing). It was about to go up for auction when I walked my wife to try it out with me.

The Re-Review: Birth of a Child!

·8 mins

Scythe #

Scythe

  • 1 play with 5 people
  • Played before

This was the third time I’ve played the game and the first time where it wasn’t truly a blowout for the winner. I’m happy to see that the scores can be a bit more balanced than previously thought and I’m still enjoying the game quite a bit. It’s smooth, easy to teach, and absolutely beautiful. There’s some interaction, but not too much for those that want to build up their territory and earn points more peacefully.